Today’s Modern Educator shares recent news about topics of importance to educators on a regular basis. In this news roundup, we curate stories about keyboarding. Computers have become more integrated into the education system, so schools must find ways to teach keyboarding – not just how to use a computer. Educators also must create ways to keep students interested in learning this vital skill, and gamification may be an answer. Also, keyboarding programs can help students achieve Common Core goals. Read the stories here:
Teaching Keyboarding: More Than Just Typing
While schools have worked hard to integrate computers into the classroom, many schools do not even consider teaching the art/science of using a keyboard. Schools can no longer prepare students for the workplace of the future without providing them with skills necessary for using computers competently. One of those necessary skills is, of course, keyboarding. Unfortunately, as schools have concentrated on teaching students how to use computers to obtain and produce information, they have paid little attention to teaching them how to type on the keyboard quickly, accurately, and with correct technique. If we need to teach keyboarding — and we do — when do we teach it and who should teach it? Read the article here.
How To Teach Keyboarding Skills With Gamification
Computers are at the very heart of most of our daily activities, our jobs, and even our connections with others, and, as a result, keyboarding has become an essential skill. Unfortunately, many students resist keyboarding class, because memorizing the keyboard layout and practicing standard typing exercises can’t sustain their interest for extended periods of time. While students certainly can manage to get their ideas out somehow, they often use eccentric methods that are inefficient for school and the workplace. Experts recommend teaching students traditional, standard keyboarding exercises to get them started. To keep them interested after they have made some progress, introduce them to the idea of gamification. There are typing games available for children of all ages. Read the article here.
Common Core Standards Include English Language Arts that Increase Expectations for K-5 Students
Today’s Common Core standards have increased expectations for students in K-5 for writing and reading. The English Language Arts (ELA) skills that students in these grades are required to demonstrate range from print concepts, such as the ability to follow words and recognize and name all upper and lowercase letters of the alphabet in the early grades, to phonics and word recognition and the ability to research to build and present knowledge as they move through elementary school. These also include a deeper understanding of texts and concepts, shown through strong analytical and creative thinking. Keyboarding Without Tears programs that begin in Kindergarten and for every elementary school grade, can be used by educators to help students achieve these Common Core ELA key skill requirements. Learn more here.